Tag Archives: IMI

The Role of IMI in Indonesian Sim Racing Ecosystem Development

For the past few months, the world is taken aback by the coronavirus pandemic. One by one, non-essential activities faced temporary halt, including sports. Numerous soccer leagues have to be stopped, as well as the NBA and races. Amidst this condition, esports showed promising sign as a beacon of hope, for sports fans or tournament organizers alike. Different from most sports competitions that have to be held offline, esports matches can be held fully online, enabling people to keep competing without leaving their homes and risking exposure to coronavirus.

A lot of races also had their format changed into a virtual race, from Formula 1, NASCAR, to Formula E. The interesting part is, these virtual races did not pique the interest of only the professional racers, but also gamers and influencers. Even athletes from other sports are interested to join in, such as Manchester City striker, Sergio Aguero. Upon its broadcast in television, these virtual races also garnered hundreds of thousands of viewers. This made sim racing regained its hype, not just internationally, but also in Indonesia.

So, how is the potential of sim racing in Indonesia?

 

The Beginning of IMI Getting into Sim Racing

In Indonesia, sim racing or virtual races are under the jurisdiction of IMI (Ikatan Motor Indonesia/Indonesian Motorsports League). It is true that IMI is the association that handles all kinds of automotive competitions in Indonesia. IMI started to show its interest to join in the sim racing or digital motorsport in the year 2018, when FIA (Federation Internationale de l’Automobile) also regained its interest and started paying attention to sim racing.

Indra Feryanto, Head of Digital Motorsport Comission, IMI explained, “in 2018, FIA has started getting stronger on sim racing. Coincidentally, some of our organizing committee members at that time were into sim racing.” That year, IMI proposed an idea of forming a special commission on sim racing. The idea was agreed on by most members, marking the birth of Komisi Digital Motorsport (Digital Motorsport Commission) of IMI. “In Indonesia, sim racing started growing in 2017. In 2018-2019, the growth has been very rapid. We want to catch the momentum, regulate it, so that we can put it in a more focused direction,” said Indra on our telephone interview.

Indra Feryanto (kanan) bersama Anes Budiman, Channel Manager untuk AMD Indonesia Anes Budiman. | Sumber: AMD
Indra Feryanto (kanan) bersama Anes Budiman, Channel Manager untuk AMD Indonesia Anes Budiman. | Sumber: AMD

Since its formation, the digital motorsport commission has done a few activities, such as an expo and even a national championship. In March 2019, IMI held a Racing Simulator Festival with various racing sim ecosystem players, from Techno Solution, the official distributor of Thrustmaster, race organizer GT-Sim.ID, Alien Needs, Harris Muhammad Engineering, and Indonesian Sim Racing Community. Aside from announcing the existence of a national championship, the festival was also aimed to introduce virtual racing to the public, as well as the gamer and IT communities. The introduction included explanations on the game, competition, and the supporting tools needed for sim racing.

In 2019, IMI also held a national championship, named the Indonesia Digital Motorsport Championship (IDMC). Indra said, the number of participants in the IDMC was “not bad”. The most important thing, he said, they managed to discover a person worthy of the title “national champion”. Ended in December 2019, IDMC was won by Andika Rama Maulana, who represented GT-Sim.ID team.

The plan for this year, IMI will hold another IDMC. “We also try to see this pandemic as a blessing, because a lot of people have to stay home, sim racing can be a time-killing activity,” said Indra. The fact is, he said, national racers have the initiative to make a virtual race activity, Ramadhan Balap Indonesia.

 

What is the Goal of IMI Entering the Field of Sim Racing?

When asked about the goals of IMI participating in developing the ecosystem of sim racing, Indra said, “racers are not separable from the simulators. They need to practice, to find ways of cutting their time, and making their drives safer,” he said. Using simulators has been proved to be the easiest and most economical way to practice racing. Indra’s opinion is similar to what Rama has to say. In Hybrid Talk – video available below – Rama said that sim racing can be the way-opener for people who want to be a racer.

“As we know, the world of motorsports, regardless of the sport, be it car, motorbike, or bicycle, is very budget-heavy. Not even buying a car, buying the gasoline for it is already a huge price to pay,” said Rama. “Not to mention the tires, the brakes, etc. With sim racing, which has been legitimized by having its own commission, now we can have a whole new race category. This can also be a solution for people who want to be in the world of professional racing with limited budget.”

Indra continued, one of the agenda for IMI Digital Motorsport Division is to provide education. “In the future, we can help the development of individuals or athletes with talents, so that their growth can be directed to the right goals,” added Indra. “To become a racer, it takes a lot of money. That’s why we start with a simulator.” The problem is, to be a racer, you need to practice, and it means you have to have access to race cars and circuits. “That’s a luxury not everyone can have. Simulator can be a practice facility, without having to go the distance (to a circuit). Regarding the investment, the cost is relatively low. And in terms of skill, it can be developed until you are ready to be a real racer,” Indra explained.
Another goal for IMI to grow the digital motorsport ecosystem is to further develop the sport. The hope is so that the other motorsports can be as popular. True, a lot of non-endemic companies are entering the esports ecosystem -as investors or sponsors- to get closer with the younger generation. This is nothing new, considering a lot of viewers and players themselves are millennials or even gen Z.

This far, one of the goals that IMI has managed to realize is holding the national championship. They managed to achieve it when holding last year’s IDMC. This year, IMI has the plan to hold it yet another time. Aside from the championship, IMI also plans to hold other activities in their national calendar.

 

The Potential of Sim Racing in Indonesia, and the Obstacles IMI Has to Face

According to Indra, from a business perspective, the potential of sim racing is highly promising. This can be seen from the fact that a lot of people interested in sim racing are not always coming from the island of Java. “Nowadays, sim racing is no longer focused in Java,” stated Indra. “Kalimantan and Sulawesi are also racing to get in digital motorsport.” Meanwhile, in terms of competitiveness, he added, Indonesian racers are starting to get the recognition in the global level. “There are some sim racers who have been racing overseas,” said Indra.

Pembalap tak pernah lepas dari simulasi. | Sumber: Automobilsport
Pembalap tak pernah lepas dari simulasi. | Sumber: Automobilsport

The hype of sum racing in Indonesia is also quite high. While laughing, Indra added, “Last year, a lot of people regretted not participating. Until now, there are still a lot of people showing interest to buy simulators, but all are sold out. Distributors ran out of items. People have never really searched for these items, but suddenly everyone wants one.”

Meanwhile, about the software used, Indra said, IMI wants to use rFactor 2 as the standard. “For IMI use, the platform we choose is rFactor 2, that can fulfill our criteria,” he answered.

Of course, IMI’s effort in growing the ecosystem of sim racing in Indonesia will not be a smooth paved way. For Indra, the number one problem is the limited number of equipments. “There are not a lot of locally produced sim racing equipments,” he said. “The price varies, from the cheap ones to the expensive ones, and it is all up to your choice.” The other problem is that most people interested in digital motorsport are oly interested to become racers. It is of no surprise, considering how even in sim racing world, the racers always take the spotlight. Unfortunately, it means not a lot people are interested in the positions behind the screen, the judges who resolve dispute.

In the future, Indra said, IMI hopes that they will be capable of growing young talents to become racers. “If there are any potential drivers, with good achievements, we can offer them to become racers overseas,” he stated. To make this real, IMI is preparing to form the Digital Motorsport Academy. With the existence of this academy, it is hoped that people who aim to be racers can have a proper route to reach their goal and dream.

 

Conclusion

In the middle of pandemic, all sports activities have to stop. This makes it the right time for esports to win the hearts of mainstream community. Meanwhile in the racing world, virtual races can be an alternative to watch for the racing fans who are missing the euphoria due to the cancellation and halt of several racing competitions.

Fortunately, in Indonesia, sim racing has been taken care of by IMI, which is an ASN (Aparatur Sipil Negara / State Civil Apparatus). With IMI going into the developmet of sim racing ecosystem, it means that the government has entered the arena. The hope, of course, is so that IMI can make the ecosystem of sim racing to grow, opening ways for kids who dream to one day become a racer, to achieve their dreams.

Feat Image: Steam. Original article is in Indonesian, translated by @dwikaputra

Keseruan dan Ketatnya Kompetisi Grand Final Racing Simulator Festival

Perhelatan Racing Simulator Festival selama sepekan (22-30 Maret 2019) yang digelar di Mangga Dua Mall, Jakarta, akhirnya rampung. Gelaran yang merupakan hajatan bersama berbagai komponen balap simulasi, mulai dari penyedia perangkat, komunitas, dan Ikatan Motor Indonesia (IMI), ini telah mendapatkan para pemenangnya.

Berikut ini adalah para pemenang kompetisi simulasi balap yang bertajuk Road to Kejurnas (yang informasinya kami dapatkan dari Rama Maulana, selaku Co-Owner dari GT-Sim.ID yang menjadi organizer turnamen):

https://www.youtube.com/watch?v=s49y-AkN3S8

Juara 1: Pradana Yogatama (mendapatkan hadiah sebesar Rp5 juta)
Juara 2: Arwin Taruna (mendapatkan hadiah sebesar Rp3 juta)
Juara 3: Ferris Stanley (mendapatkan hadiah sebesar Rp2 juta)

Rama pun bercerita bagaimana turnamen ini dijalankan. Jadi, dari 1300 entry diambil 20 peserta tercepat. Dari 20 peserta itu dibagi lagi menjadi 2 grup secara random, masing-masing 10 orang. Dari tiap grup, diambil lagi 5 orang tercepat setelah berpacu untuk 8 putaran. 10 orang dari Grup A dan B ini pun diadu lagi untuk membalap selama 10 putaran.

Sumber: Rama Maulana
Sumber: Rama Maulana

Pembalap digital paling populer itu pun bercerita tentang beberapa hal yang menarik dari turnamen kali ini. “Dari babak penyisihan pun sudah terlihat betapa sengitnya turnamen kali ini karena posisi 1 sampai posisi 20 hanya terpaut waktu kurang dari 1,5 detik.” Hal ini berarti semua pembalap di sini punya level skill yang setara.

Pihak penyelenggara pun mencoba memberi bumbu tersendiri untuk turnamen ini. Muasalnya, saat di babak kualifikasi, mobil yang digunakan adalah Toyota GT86. Sedangkan di babak final, panitianya mengganti mobil yang digunakan menjadi Ginetta G55 GT4. “Silakan di-google sendiri mobilnya.” Ujar Rama bercanda. Satu hal yang pasti, mobil tersebut jauh lebih kencang dari mobil yang sebelumnya digunakan. Hal ini diputuskan untuk menyuguhkan tontonan yang lebih seru buat penonton dan tantangan yang lebih tinggi buat peserta.

Oh iya, buat yang belum tahu, sebelum para peserta adu balap bersama; setiap peserta mendapatkan kesempatan untuk berlatih selama 15 menit dan Qualifying untuk menentukan posisi Start.

Pradana Yogatama. Dokumentasi: GT-Sim.ID
Pradana Yogatama. Dokumentasi: GT-Sim.ID

Tujuan panitia perlombaan untuk membuat balapan semakin seru tadi pun terwujud. Rama bercerita bahwa para penonton pun berteriak-teriak saat pertandingan finalnya karena persaingan ketat dan keras pun terjadi. Selisih waktu antara pole position (posisi pertama) dan posisi kedua pun hanya 0,008 detik. “Pokoknya balapannya gak ada bosennya sama sekali deh, banyak banget aksinya.” Tukas Rama.

Dari final tadi pun, ada juga ‘drama’ yang terjadi. Pasalnya, pembalap yang finis di posisi pertama sebenarnya adalah Ferris Stanley. Namun berhubung ia mengakibatkan kecelakaan yang fatal dan merugikan lebih dari 2 pembalap lainnya, ia pun kena penalti sebesar 10 detik yang mengakibatkannya turun 2 posisi. Keputusan ini diambil karena menggunakan peraturan resmi FIA dan IMI.

Ferris Stanley. Dokumentasi: GT-Sim.ID
Ferris Stanley. Dokumentasi: GT-Sim.ID

So even it’s a ‘game’, we do it like real-life race!” Ujar Rama.

Berhubung kompetisi ini bertajuk Road to Kejurnas, jadi apa yang akan selanjutnya dilakukan setelah turnamen ini?

Rama pun menjelaskan, “kira-kira nanti kejurnas digital motorsport tuh scene-nya kayak gini.” Namun Rama pun menjelaskan bahwa saat ini mereka sedang menggodok lagi aturan main dan regulasinya agar lebih rapih. Ia pun mengatakan bahwa turnamen-turnamen seperti ini akan dibuat lebih rutin lagi, meski kemungkinan besar online untuk awal-awalnya. “Mungkin nanti para juara di liga online itu akan kita undang untuk event offline.” Tutup Rama penuh harapan.

Sumber: Rama Maulana
Sumber: Rama Maulana

Racing Simulator Festival: Hajatan Bersama Berbagai Elemen Esports Balap

Di tengah berbagai kemelut di ekosistem esports Indonesia, angin segar nan positif datang dari Ikatan Motor Indonesia (IMI). Pasalnya, asosiasi yang menaungi segala jenis kompetisi balap otomotif di Indonesia tersebut menyambut baik umpan lambung berbagai elemen ekosistem simulasi balap; menggelar Racing Simulator Festival.

Kompetisinya yang bertajuk Road to Kejurnas E-Motorsport tersebut digelar dari tanggal 22-30 Maret 2019 di Mangga Dua Mall, Jakarta. Menurut cerita dari Rama Maulana, Co-Owner dari GT-Sim.ID dan pembalap digital paling berprestasi dari Indonesia, acara Racing Simulator Festival ini merupakan hajatan bersama antara Techno Solution (distributor resmi Thrustmaster), GT-Sim.ID (sebagai organizer balap), Alien Needs, Harris Muhammad Engineering, Komunitas Sim Racing Indonesia, dan IMI. “Jadi bisa dibilang ini inisiatif kita bersama.” Jelas Rama.

Dokumentasi: Hybrid
Dokumentasi: Hybrid

Lebih lanjut, Rama pun bercerita bahwa tujuan dari acara ini adalah ingin mengenalkan lebih lanjut tentang eMotorsport ke masyarakat luas dan juga kalangan gamers / IT pada umumnya. Pengenalan ini meliputi game dan kompetisinya, serta promosi perangkat pendukung sim racing, baik yang lokal (GT-Sim.ID, Alien Needs, dan HMEngineering) ataupun internasional (Thrustmaster). “Untuk memberitahukan ke pasar juga kalau main eMotorsports itu tidak harus mahal. Ada juga lineup (produk) kere-hore nya.” Ujar pembalap digital yang telah mengantongi belasan piala berkelas internasional ini.

Untuk game yang diperlombakan kali ini, Assetto Corsa yang dipilih. Namun, rencananya, menurut cerita Rama, rFactor 2 yang nantinya akan digunakan karena lebih lengkap konfigurasinya, baik soal aspek kompetitif ataupun in-game.   

Selain dengan Rama, kami pun berbincang sejenak dengan Indra Feryanto, Ketua Komisi eMotorsport dari IMI. Menurut Indra, IMI tertarik ikut terjun karena melihat perkembangan game simulasi balap selama 4-5 tahun terakhir. “Banyak atlit balap kita yang jadi wakil Indonesia ke luar negeri tanpa dinaungi negara. Hal ini akan jadi lebih bagus perkembangannya jika diakomodir dengan benar.” Ujar Indra.

Dokumentasi: Hybrid
Dokumentasi: Hybrid

Menurutnya, Komisi eMotorsport ini ingin membuatkan jalur (karier), payung hukum, dan regulasi yang baik untuk para pembalap digital. Ia pun menambahkan bahwa di dunia pun sebenarnya para pembalap otomotif juga sudah menggunakan simulator, hanya saja memang kurang terdengar beritanya. Salah satu brand otomotif yang juga sudah cukup aktif soal esports balap adalah McLaren, dengan McLaren Shadow Project nya.

Menurut Indra, Indonesia sendiri juga sebenarnya cukup leading di arena balap Asia Tenggara. Karenanya, hasilnya akan lebih bagus jika ada regulasi dan terarah. “Kita ingin perjalanan karier Rama (Maulana) juga bisa ditiru oleh pembalap-pembalap Indonesia lainnya. Namun kita juga ingin agar jejak langkah tadi bisa lebih smooth karena ada bantuan.”

Rencana Komisi eMotorsport sendiri nanti akan cukup komprehensif, meliputi turnamen (seperti Kejurnas), pameran, festival, ataupun seeding pembalap digital di Indonesia. Indra juga menambahkan bahwa pemain simulasi balap di Indonesia sendiri sebenarnya jumlahnya cukup banyak namun terpecah-pecah. Karena itulah, ia ingin mengajak semuanya untuk berkompetisi bersama-sama. Dari yang ia ketahui, ada sekitar 2000an pembalap digital yang ada di Indonesia.

Dokumentasi: Hybrid
Dokumentasi: Hybrid

Berhubung nama Rama disebut-sebut, kami pun kembali memintakan pendapat darinya. “Siapa sih yang ga pengen dari pembalap virtual jadi pembalap beneran? Kalau harapan ini bisa terwujud, sangat alhamdulillah. Tapi menurutku sendiri, selain berkiblat jadi pembalap beneran, gua juga ingin memopulerkan konsep balapan itu tidak harus mahal lagi sekarang. Kompetisinya dapet, fun-nya dapet, komunitasnya dapet, fairplay nya juga dapet. This eMotorsport thing is alternate version of real life motorsport.” Tutup Rama penuh harapan.